If the player spilled blood, saved the game, then cleaned up the blood and saved the game again, there was a bug that would re-spawn the blood pools that were cleaned up.Characters who were “patrolling” at the time of a save will now resume their patrol accurately upon loading that save, instead of returning to their original patrol point whenever a save is loaded.The game now properly tracks Study Points (if you put Study Points into a school subject, then load an earlier save, your number of study points will revert back to whatever number they were when the game was saved.).Saving/Loading now tracks kidnap victims, whether or not there should be a fence on the roof, the school’s current level of atmosphere, and whether or not there should be metal detectors and security cameras at school.(Lethal Poison is also now less expensive in Mission Mode.) To make it possible to complete a Multi-Mission that involves poisoning more than 2 characters, it is now possible to purchase infinite Lethal Poisons from Info-chan, but only during Mission Mode.A message will appear on the pause screen menu when saving the game is not possible. The player is no longer able to save the game under circumstances that would instantly screw the player upon reloading the save file, or circumstances that would be very difficult for the game to re-create.To reflect this, the “18+” in the stores has been updated to say “20+”. This is why Yandere-chan needs a fake ID, despite being 18.
YANDERE SIMULATOR GAME NEW UPDATE SIMULATOR
Yandere Simulator takes place in a fictional version of Japan where you need to be at least 20 years old to purchase pornography, too.
For years, this meant that long weapons were objectively inferior to short weapons, and that there was no reason to use long weapons. However, long weapons (like baseball bats) cannot be concealed. Short weapons (like knives) can be concealed, so that the player can transport weapons in secrecy. For the longest changelog I’ve ever posted, scroll down past this striking artwork by DeadlySicretOfAchlys! I fixed every bug as the reports rolled in, and by the time two weeks had passed, the game had accumulated over 70 fixes and improvements! I’m pretty sure that this build represents the biggest difference between two builds in Yandere Simulator’s history!Īlthough I was planning to not release any more builds until Osana was finished, the current build of the game is such a massive improvement over the previous one that I can’t help but release a new update.
Over the past two weeks, a very large number of bugs reports were submitted.